Love is in the Air

Everyone here probably knows how complex love/relationships can be. Whether it be from a significant other or a family member, it’s pretty difficult to maintain (at times). But really, love can be all fun and games… Literally.

fc,220x200,lemon.u1

It’s quite unfortunate that I couldn’t make this post during the week of Valentine’s, but hopefully it’s better late than never. I kinda wanted to touch upon a topic that’s been festering in the back of my mind. I mean who doesn’t enjoy a little romance now and again?

Okay, so I honestly think that video games have come a long way in the sense that our primary goal as the protagonist isn’t saving that one damsel in distress anymore (for the most part at least). I think over the years they’ve incorporated pretty convincing relationships between characters..

Companionship:

Who doesn’t like the company of another character in a game (with that superior AI system… hah)? In all seriousness, I think a lot of games recently have effectively been able to add in character development and relations towards one another. There doesn’t even have to be a romantic relationship between the two (or more) characters.

joel-ellie-truck

Ellie and Joel (The Last of Us)

It’s honestly really cool to see how things play out and how relationships develop as the storyline/gameplay progresses. I like how characters get to travel alongside and even assist you along your adventure, but the downside is that I can no longer play a game without becoming extremely attached to a character..

Relationships:

I love it when games include free control over you character. Or even allowing you to choose your romantic interest. Take Mass Effect or Skyrim as examples.

It’s also important to note relationships that are canon throughout a game.

Alice and Alan (Alan Wake)

Alice and Alan (Alan Wake)

Companionship or Relationship-wise it’s an amazing and effective mechanic to pull the player into the game. It provides a realistic aspect throughout the game-play and can be an effective tool to provoke emotional feelings and attachment.

I guess what I’m trying to say is that the portrayal of such a strong and intimate concept of loyalty and love can not only be found in book or poetry, but also many different styles of art and entertainment (like video games!).

 

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